0 A.D.

Millennium A.D. for 0 A.D.

Released (updated ago). Ranked 21 of 54 with 24,751 (3 today) downloads

Published by asterix (mod ID: 152)


The Council is both happy and proud to announce a special new release!!!

What is new?

Thanks to Alexandermb talented modder is responsible for the majority of the new models, Wackyserious our versatile texture artist, Stanislas69 our artist and Lion.Kanzen icon and texture artist, we are happy to introduce you to two new civilizations Byzantines and Carolingians as well as Anglo-Saxons and Norse faction are updated this release.


The mighty civilization which has its roots in Eastern Roman Empire dawns this release.

This release Byzantines got a new market, variation of houses, corral, blacksmith, civ centre and many other buildings. Also, Byzantines use new units and ships including fire ships.


The time of Charlemagne has come and you will witness the might of his Franks.

Last release Carolingians were hidden and worked on by Stanislas69 and this release thanks to fully redone building set and remodeled units are available. You can look forward to the Cathedral of Aachen and the Carolingian church or docks. From units, we can mention a Catholic priest.


This release Anglo-Saxons got Bixworth church(wonder) enabled and Offa of Mercia as their hero that together with his axeman will break through the lines of defense.

The Norse

Prepare for the new naval battles with the Norse. Since last release the Norse got new longboats and ships are fully animated.

Many smaller changes were made in this release too, but it would be too elaborate to list them all.

Who are we?

The Council of Modders was formed up of two small modding teams and a few newcomers: Aristeia (about the bronze age), Millennium A.D. (about medieval times), Rise of the East (East civilizations, Current Terra Magna) and Ponies Ascendant (Pony factions) CoM aims to create an umbrella for all wannabee modders and help everyone needed and of course create their own projects.

How to:

  1. Unzip the download but leave the inner archive intact.
  2. Place the unzipped folder into /binaries/data/mods. You'll see another folder there called 'public'.
  3. Launch the game and enable the mod in Options>Mod Selection. Press 'Start Mods'.
  4. Enjoy the mod!

ModIO installation:

  1. Main menu -> Configuration -> Mods -> Download -> doubleclick

In the last few years, some members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or (preferably) in this thread: Wildfiregames...showtopic=18412 Thanks in advance!

Our thanks go to everyone that helped us to achieve this mod through contributing, playtesting or in another way!
If you have tips/suggestions, feel free to let us know. Also if you find bugs, let them know too. Support 0 A.D. if you like us: Play0ad.com

The main menu background is made by Alexlinde from Deviantart. You can find him here: Alexlinde.deviantart.com

The soundtracks are created by Antti Martikainen. You can find more of his work here: Anttimartikainen.bandcamp.com and Youtube.com






Join the community or sign in with your gaming account to join the conversation:

earlharold @earlharold

can someone bring this mod to alpha 25 pls

josesanchez @josesanchez

can anyone please bring this mod to the alpha 25?

Dimor @dimor

hello this mod is compatible with version 25

Belisarius17 @belisarius17

I just got the Game and I love it....sadly is the new version 24.... And I came here looking for maps and scenarios and I found your mod and fell in Love with your concept. Specially because the Byzantines ... One of my favorite civilizations .... Sadly for what I have been reading in this forum, your mod is for an older version of 0 AD.... So please, let me know as soon as you get the mod updated to 24, I do really would love to play your mod.... Base on the pictures here, it looks beautiful. Thank you

Jontuo95 @jontuo95

soon be combatible with alpha 24?

Mirzashakiba @mirzashakiba

Please solve the bugs
Please fix it

piotr-veliky @piotr-veliky

there are too many errors about mismatching animation in byzantine and frankish units. reinstalling 0ad, wiping cache, no can do.

KillaTheZilla @killathezilla

Hey you guys make an awesome work. Do you mind to make like a Sci fi faction or somestuff to "expand" the way it looks

asterix @asterix

It is already in preliminary stages of development Github.com

PlainNine @plainnine

norse sheep are free

asterix @asterix

That is known bug, it should be already fixed in the development version.

turrete01 @turrete01

i'm having a visual glitch when i use the Franks on some levels

asterix @asterix

You might have actually encountered this bug Trac.wildfiregames.com

MPC @mpc

Se pueden tener varios mods a la vez dentro de el juego??

killeranthony @killeranthony

there's issues where would I report this? varangian guards (time travelers?) seem to be buggy on their models the models I think is a helmet is stretched across screen. also the school cav chain helmets are floating atop of their heads.... immersion breaking unless they are mutants now. xD

asterix @asterix

Thank you for your bug report, we are looking into it. Ideally, it would be if you could make a bug report here Github.com with maybe a screenshot.