0 A.D.

Terra Magna for 0 A.D.

Released . Ranked 31 of 54 with 23,326 (1 today) downloads

Published by asterix (mod ID: 153)


What is new?

Thanks to Alexandermb talented new modder that is responsible for a lot of the new models especially Xiongnu faction, Wackyserious our new texture artist, Stanislas69 our artist doing Han Chinese buildings and Zapotec units and templates Lion.Kanzen icon and texture artist doing new logos, localized words plus a lot of historical research, Niektb (icon, texture, building artist and mapmaker) responsible for maintaining work plus work on Zapotecs and Han Chinese and thanks to Lordgood 0 A.D.’s lead artist, who helped us immensely to introduce you to Zapotec civilization as a whole. This release we are happy to introduce you to two new civilizations Zapotecs and Xiongnu, Han Chinese faction are updated this release as well.


The Zapotec civilization that flourished in the lands of America to the far West.

This release Zapotecs are introduced and they have an almost full roster of amazing buildings such as new market, a variation of houses, corral, blacksmith, civic centre and special types of pyramids with red carvings or paint.


The Xiongnu nomadic tribes have come and they have some new tricks to show you.

This release we are happy to introduce you to first nomadic civilization that has some interesting playstyle.

Han Chinese

From Rise of the East, we are reintroducing you to Han Chinese that this release got new wonder, blacksmith, animations, cavalry crossbowmen, and textures.

New skirmish map Tarim Basin created by wowgetoffyourcellphone.

Many smaller changes were made in this release too, but it would be too elaborate to list them all.

Who are we?

The Council of Modders was formed up of two small modding teams and a few newcomers: Aristeia (about the bronze age), Millennium A.D. (about medieval times) and Rise of the East (East civilizations, Current Terra Magna) and Ponies Ascendant (Pony factions) CoM aims to create an umbrella for all wannabee modders and help everyone needed and of course create their own projects.

How to:

  1. Unzip the download but leave the inner archive intact.
  2. Place the unzipped folder into /binaries/data/mods. You'll see another folder there called 'public'.
  3. Launch the game and enable the mod in Options>Mod Selection. Press 'Start Mods'.
  4. Enjoy the mod!

ModIO installation:

  1. Main menu -> Configuration -> Mods -> Download -> double-click

In the last few years, some members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or (preferably) in this thread: Wildfiregames.com Thanks in advance!

Our thanks go to everyone that helped us to achieve this mod through contributing, playtesting or in another way!
If you have tips/suggestions, feel free to let us know. Also if you find bugs, let them know too. Support 0 A.D. if you like us: Play0ad.com

The main menu background is made by Lordgood. You can find him here: Deviantart.com

The soundtracks are created by Omri Lahav. You can find more of his work here: Omrilahav.com and Youtube.com and some in-game civilization soundtracks created by Lordgood and Niektb. You can find more of his work here: Deviantart.com






Join the community or sign in with your gaming account to join the conversation:

drakharios @drakharios

Hi, really enjoying this mod, and I love the new concepts specially the Zapotecs and the Xiongnu. Nice implementation of nomadism. However I'm finding the Xiongnu too badly nerfed to be playable, so I tried editing the cost and stats of the women citizens, but afterward the mod wouln't load. The game sees it, but when I start a game none of the Terra Magna civilizations are available. Help please?

Demus1604976807 @demus1604976807

Great Mod! Thanks for make it, 0AD is impresive, but i miss civs like this in the game. Is this proyect abandoned? or we can wait for more updates and content?

bratch1 @bratch1

The Xiongnu should be stronger, they're always the easiest to beat in the game since they have low armor, no defensive structures, and cavalry archers with low health, low damage, and no guarantee of a hit.

jnz @jnz

Xionghu Problem: Xion Warlord cant be recruited - also does not appear in corral structure tree

PlainNine @plainnine

Chinese sheep are free

asterix @asterix

That is known bug hopefully it would be fixed in next version.

PlainNine @plainnine

let the Mesoamerican ships carry siege weapons

asterix @asterix

OK, we will look into it if that is accurate.

PlainNine @plainnine

give the nomads a minimum fleet
how to play island maps without a fleet

asterix @asterix

Well as mentioned in the changelog and in forums Zapotecs and Xiongnu are not finished and in progress, hopefully, this development cycle our artists will have bit more time.

killeranthony @killeranthony

YO! I'm having issues... oh with the game too some reason it started crashing when starting a game with Chinese as my faction :c

asterix @asterix

Ok first try to go to wfg.forums, where we can help you Wildfiregames.com then to your message post logs (system.info, crashlog, mainlog and so on but do not enter 0ad, because when you do the logs get deleted you actually need to go there straight after the crash and errors) you will find them here Trac.wildfiregames.com .